Thursday, May 24, 2012

Too Much time on my Hands!

Hello All!

So for farts and giggles, I decided to add some detail to the remaining Panzer IVs I had. The earlier BF sculpts have a few tools and the like missing as well as some details so I thought it might be fun to super detail one to see if the results are worth it.

I re-detailed the fender headlight into a Notec light and re-carved the fire extinguisher. Also on the left, I added wire cutters, proper shackle hooks (molded ones are incorrect for Ausf F onward), wrench,  spare wheel mount, barrel cleaning rod, slack adjuster tool, a spare helmet, rear smoke discharger,  rear taillight and fender detail.
On the right, I added a shovel, additional cleaning rod pieces for long 75mm, a packsack, helmet, fender detail and some parts to the jack. Once done I then discovered that the right fender and hull were horribly mismatched. The cast was badly warped and refused to sit right no mater what filing and sanding took place. The angle on the resin hull ment that it either sat up or down but not straight. I decided to pin it into proper position (as close as possible) and fill the gaps with putty and cover with sandbags.
 On the front I added the pins to the tow hooks and eventually plan on adding a tow cable and new barrel. Many small detailing was added to the cast hull (screw holes and the like) that may show up in the close ups.

Stay tuned for more updates!

Added the brass barrel, hull MG, a tow cable and a few other small details.

 I added the radio antenna, folded down, a couple spare track links, and a scratchbuilt gasmask cannister beside the packsack. Next up, prime and basecoat!




  1. You are insane a good way, of course.


  2. At this scale and IMHO the details don't matter. What matters most is the contrast one can obtain with the different parts of the model without making it look busy (i.e. making the reading of the model confusing)

    So really two pitfalls with hyper detailing at 15mm one needs to avoid:
    -loss of focus and noise if too visible
    -low impact of detailing if not standing out enough

    A difficult exercise in perspective!

  3. Beautiful job :)
    I agree with Braxen that details at this scale are hardly visible when minis are placed on a gaming table, however, I just love to look at the minis when I don't play - for this one I could look for hours :) Great Job!

  4. great work Troy
    your attention to detail is amazing
    keep feeding us with inspiration
    thanks John

  5. Wow, this is going to look awesome with all of the additional touch ups and add ons. If you have the reference material, modelling material, time and the patience I say go for it. Others may not be able to see it or know what it is, what it does, or even see it for that matter. However the main critic to please is you, and you may get that twinge knowing that the component is not there or modelled incorrectly; even from three feet away.

    Your work is fantastic and I can't wait to see the final result.

    P.S: Any possibility of a link/book title for the primary reference material?

  6. Thank for all the nice comments everyone - for reference I use both Squadron/Signal publications as well as Concord and a host of pictures I have scrounged from the internet!